It's also a "may" ability, so they don't have to worry about accidentally killing him. He can also trigger his own ability whenever his controller rolls dice. It creates 5/4 Dragon Spirit tokens, which pack a punch but vanish after a single hit. This is represented on his card by the Enrage mechanic, which triggers every time he takes damage. He's a dragonborn Ancestral Guardian barbarian, going into a rage and summoning the ghostly forms of his dragonborn ancestors to aid him in battle. It's at its best when stacking buffs onto an individual creature but can leave itself open to retaliation if those creatures are removed.ĭraconic Rage is helmed by Vrondiss, Rage of Ancients. Overall, Aura of Courage is a powerful but fragile deck. Storvald is a frost giant from Storm King's Thunder and makes other creatures harder to target while also altering their base power/toughness. She gets stronger for each arrow in her quiver (mechanically represented here as Equipment) and can remove them to "shoot" at another creature in combat. Catti-brie is the wife of Drizzt Do'Urden in the world of the Forgotten Realms and synergizes with Galea's Equipment subtheme. The deck's alternate commanders are Storvald, Frost Giant Jarl and Catti-brie of Mithral Hall. All of this adds up to a "Voltron" deck, stacking a boatload of Auras and Equipment onto Galea in the hopes of knocking opponents out with commander damage. It also incentivizes playing Equipment with high equip costs since Equipment played from Galea's effect doesn't need to be equipped. Her color identity gives the deck access to green, white and blue, alongside an effect that synergizes with Aura and Equipment. Aura of Courage is helmed by Galea, Kindler of Hope. She's an elven Oath of Ancients paladin dedicated to protecting the natural world and the joy and wonder within it.
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